Camlann Games, in collaboration with solo developer Uncle Grouch Gaming, has officially announced the global release date for Dungeons & Kingdoms early access version — set to arrive on November 17, 2025, on both Steam and GOG.
Strong Momentum Ahead of Launch
Following its successful participation in Steam Next Fest (October 2025), Dungeons & Kingdoms has nearly reached 200,000 wishlists on Steam — a strong indicator of the community’s anticipation ahead of its release.
The Early Access version will allow players to experience the game’s three core systems:
- Kingdom Building
- Villager Management
- Dungeon Exploration in full 3D RPG style
According to the developers, the goal of this stage is to involve both players and media in refining the overall experience through community feedback and performance testing.
You can check out our preview of the game here.
Dungeons & Kingdoms Early Access Details
- Release Date: November 17, 2025
- Platforms: Steam & GOG (PC)
- Gameplay Mode: Single-player (Multiplayer currently in pre-1.0 development)
- Languages: English (with short-term plans to add German, Russian, French, Spanish, and Chinese)
- Steam Deck Compatibility: Playable
- Price: $19.99 with a 10% launch discount
Solo developer Lincoln, the creative mind behind the project, continues to work tirelessly on polishing gameplay and addressing technical feedback from the community’s earlier testing phases.
The studio emphasized that player feedback remains central to the project’s development philosophy and will guide all major improvements during the Early Access period.
A Blend of Kingdom Management and RPG Adventure
The official announcement trailer has also been revealed on the game’s YouTube channel, while fans can follow the project’s progress via its official Steam and Discord pages.
Dungeons & Kingdoms combines the strategic depth of kingdom-building simulators with the action and exploration of classic RPG dungeon crawlers. Set in a medieval-inspired fantasy world, the game allows players to construct their kingdom piece by piece, manage villagers — each with their own skills, needs, and personalities — and venture into dark dungeons to gather loot and rare resources.
Combat unfolds from a third-person perspective, offering players real-time battles as they expand their territory and defend their realm from lurking threats.
According to the developers, the game draws inspiration from the realistic building systems of Medieval Dynasty and the exploratory survival tone of Valheim, aiming to deliver a well-balanced experience that merges management, combat, and survival within a vibrant, living world.
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